About
Questpad started as a group chat between three friends who kept sending each other screenshots of whatever they were grinding through on the train. At some point we figured we should just write things down properly instead of losing them in a scroll of messages.,We're independent. Nobody hands us a schedule of what to cover, and we don't run games through a checklist. Someone on the team picks up a title, plays it long enough to form a real opinion, and writes about the parts that mattered — the combat loop, the story beats, whether the leveling actually feels earned.,Games get onto the site one way: one of us liked it enough, or was frustrated enough, to have something to say. We look for stuff across genres — RPGs, strategy, racing, the odd cozy simulator — because a good mobile library isn't just one thing.,If a game turns out shallow, we say so. If it surprised us, we say that too. That's the whole point.
Lukas Brandt — Lukas has been reviewing games since flip phones ran Java apps. He handles most of the RPG coverage and can't stop min-maxing skill trees.